Halloween Update
Version 10.4.0 Release Notes

New Content

Halloween Content Pass

The Content Pass finally makes a spooky return! You’ll have 3 weeks to complete tasks and collect candies, starting on October 10th! Look forward to three new dark blueprints, decorations, and more!

Halloween Collection

The Halloween Collection is back! Browse our ghastly collection available starting October 25th through November 1st!

Minor Changes

  • Items purchased from the Dragon Invasion market are now automatically sold to the Troops.

  • Improved the accuracy of the tiny “lock” button hitbox on crafting cards.

  • Added sound effects to booster purchases during Dragon Invasion.

  • The Lost City of Gold event now has a minimum level requirement of 25 in order to participate.

Balance Changes

  • Elemental barriers are basically magic, so Rudo hates ‘em. Starting at Champion Skill rank 3, Rudo and his team now deal 50% more damage to elemental barriers for the duration of the effect.

  • Reduced the Ascension Milestone requirement for Familiars, to bring it more in line with current content.

  • By popular demand, we’ve roughly halved the odds of “Quality” items dropping in quests (Superior and above). When they do drop, they’ll be more likely to be Flawless rather than Superior.

  • The Mage/Archmage classes now receive bonus ATK from staves. To make space for it, the Archmage lost its HP bonus, which was instead added to its base stat progression.

King Schedule

The King will be available as a Champion from October 12th until the 15th.

Bug Fixes

  • The antique store refresh and free Antique Token giveaway now match the King’s Caprice start time.

  • Corrected a rare bug where the market would not correctly update after buying the last copy of an item from the Dragon Invasion donation market.

  • Fixed the fast quantity option not working on guild requests.

  • Fixed an instance of enchantments not displaying properly in the collection book.

  • (PC) Fixed hotkeys being reversed for customers selling you items.

  • Various visual fixes to the Dragon Invasion’s booster screen.

  • Fixed various issues where players could retain Dragon Invasion progress from previous events.

  • Fixed a long standing issue where low-level customers would look at expensive items and complain it’s too weak for them.

  • Fixed a bug where Scholar owners were given the Engineer’s hat for free, and Engineer owners received the Wand customization in a similar manner. Affected players get to keep these though.

  • Fixed a few skills (Kraken, Hydra, etc) not properly affecting Power scores.

  • Market screen no longer closes after a single purchase during Dragon Invasion.

  • Fixed elemental (chest) blueprints price bonus not being accounted for when attempting to list items for gold on the market.

  • Fixed familiars not being able to be locked from a Champion's equipment menu. 

  • Fixed a minor misalignment with Bonus Energy text in the Furniture upgrade menu. 

  • Fixed display/formatting issue with some of Rudo's skills.

  • Fixed Sia wearing an amulet at Rank 1 when this visual change occurs at Rank 2.

  • Fixed a crash that could occur when viewing buildings from the Guild menu. 

  • Fixed a crash that could occur when modifying your guild settings.

  • Fixed a rare issue where some users would be unable to generate any bounties.

  • Fixed further issues preventing the collection book from reaching 100% completion.

Coming Up Next

We have another hotfix planned soon, focusing on multiple issues that surfaced during the previous Dragon Invasion event. It is scheduled to go live sometime before the next Dragon Invasion.