

Jumanji: Welcome to the Jungle Collab!
Argon and the gang are stuck … in a video game!? That’s new!
Shop Titans is partnering with Jumanji: Welcome to the Jungle! Participate in all the activities of this update to assemble the full Stone Jaguar Set, along with unique customization and decorations from the mystical game.
Jumanji Community Event
Starting on April 3rd and running until April 9th, help your favorite champions lift the Curse of Jumanji by completing the Community Event! At the same time, acquire the valuable Stone Jaguar Head Helmet and the adorable Jaguar Cat Skin for your pets.
Jumanji Login Calendar
Log in starting with the release of 26.3 and until April 21st to obtain daily rewards, including the Stone Jaguar Gauntlets. There are a total of 15 rewards to claim!
Jumanji Content Pass
Starting with the release of 26.3 and until April 21st, the Jumanji Content Pass is live! Earn plenty of amazing new rewards including the Jumanji Map (Spell), Fate of Jumanji (Aurasong) and Stone Jaguar Greaves (Heavy Footwear) blueprints! There are decorations and customizations too!
Collect Missing Pieces and complete all tasks to earn yourself the Curse Lifter player title!
Seasonal Content
Tamas Day Celebrations
As is tradition every year, April 1st is Tamas Day and you can't celebrate it without the man himself! Tamas is coming back and he's bringing gifts with him too! I hear the dude will be everywhere.
Tamas Guest Champion
Tamas will return as a Guest Champion starting on April 1st and until April 6th.
Tamas Day Promo Code
Missed out on your chance to claim those smooth and leathery Tamas customizations from previous years? Worry not, use the promo code TAMAS2026 and you'll receive all of the Tamas leather worker avatar customization items.
This promo code is valid from April 1st until April 6th.
Tamas Day Giveaway
From April 1st until April 6th, log in and claim your free Air Guitar Instrument blueprint and Tamas Portrait wall decoration from your Mailbox!
Major Changes
Level Loop XP Curve
Ever since the introduction of the Level Loop mechanic (player levels past 100), we’ve received a lot of feedback about the weirdness when entering a new loop. Since new levels would have paltry XP requirements, you’d fly past those early levels and get endlessly spammed with level up screens. It got old pretty fast!
Starting with this update, we’ve added an XP floor to each level starting at Loop 1 to stagger those level ups a bit. Early levels will at least require a couple sales each while you work your way into the expected XP curve of mid and late levels. In theory, this increases the total XP requirements of level loops, but in practice, the difference totals to only about 0.06% more XP to reach Loop 2.
Example
Level 101 to 102
Previous Total: 375
Current Total: 5,233,750
Level 101 to 170
Previous Total: 5,870,717,000
Current Total: 6,237,053,250
Level 101 to 200
Previous Total: 848,824,456,125
Current Total: 849,347,793,625
This should allow early level loops to provide a steady feeling of progress spread out across more than the first 2 minutes of gameplay. Levels of players above level 100 will not be reduced retroactively to match this new xp curve. Your current level will stay the same, though the XP needed to reach the next one may be slightly higher than before.
New Merchant Level Loop
While we’re at it, we added a new Level Loop! If you’re wondering if this is because someone is close to the current max level, you would be correct. You know who you are.
Balance Changes
Reduced Crafting Times
In a wide rebalancing pass, we have reduced the crafting times of almost all items Tier 9 and above. This reduction ranges from 10% to a sweeping 40% reduction for Tier 15 blueprints.
This is a pretty significant change some time ahead of the release of Tier 16, and as such we will be monitoring the effect it has, as well as your feedback, and adjust in the coming updates.
Other Changes
Reduced the Gold and Gem cost for all Basement slots.
Increased the base amount of components earned from the Sunken Temple and subsequent quests by about 30%.
Increased the amount of Timewarped Components earned from the Ancient Jungle quest area.
Added Research Scrolls to the reward track for Epsilon and Terror difficulties in the Tower of Titans event. Any rewards they replaced have been merged into existing rewards.
Minor Changes
Added a message to the Basement menu to better clarify to the player that furniture stored in the Basement provides its full benefits.
The Networth stat now mentions only sales to customers are counted towards the stat value.
King Schedule
The King will return as a Guest Champion from April 8th until April 11th.
Offer Updates
Worker Discount Offer: The Bard
Starting on April 1st and until April 6th, Yohan, The Bard premium worker package will be discounted by approximately 25%.
If you don't own this premium worker, now's the time to pick him up from in-game or the webstore!
New Currency Fountains
Research Scrolls Fountain
This new fountain is for those blueprint collectors and researchers out there! Available in-game and on the webstore!
For $6.99 USD, get x5 Research Scrolls daily for 30 days and x50 Research Scrolls instantly when you purchase. Royal Merchant subscribers get x60 Research Scrolls instantly and DOUBLE the daily rewards!
Ascension Shards Fountain
This new fountain is for those looking to ascend their blueprints! Available in-game and on the webstore!
For $14.99 USD, get x5 Ascension Shards daily for 30 days and x75 Ascension Shards instantly when you purchase. Royal Merchant subscribers get x85 Ascension Shards instantly and DOUBLE the daily rewards!
Notable Bug Fixes
Fixed a display issue where the currency amount in the claim bubble of a Currency Fountain would not update visually after subscribing to Royal Merchant.
Fixed a display issue where the indicator for items with multiple elemental affinities would become a bit too cramped in the equipment menu.
Fixed an instance where a player could attempt to purchase an item on the Market that was above their market tier.
Fixed an issue where the Market menu would scroll to the right slightly when opened.
Fixed an issue where toggling auto-select for timewarped components in the timewarp component menu and then selecting another component would not update the selected component counter.
Fixed an instance where the player could soft lock themselves by opening the Content Pass menu from a quest results screen.
Fixed the "Complete quests" bounty not showing the number of quests you needed to complete before accepting the bounty.
Fixed an issue where player profiles could not be opened by clicking on their names in the event rankings.
Fixed an issue where the final phase of Dragon Invasion did not contribute to Content Pass tasks.
Fixed an issue where Blitz Pass rewards could not be collected if you already owned the corresponding furniture item.
Fixed another instance where the craft button in the "Missing Requirements" menu would not redirect to the correct item, specifically with enchantments.
Fixed an issue where a Wallpaper included in a pack would not display in the pack details if opened from the Design menu.
Fixed a display issue where the "Contents" button of a rack would show the rack as empty after interacting with Zephyr's Altar.
Fixed an issue where Wallpapers, Floorings, and Shop Frames were not properly sorted by newest.
Fixed an instance where the player could gain access to the Item Collection Book earlier than intended.
Mega Pack Content Changes Based on Progression
Mega Packs will continue to feature two different versions of content depending on your in-game progression. For more information on this, read our previous release notes.
However, we've made a change to how qualifying players receive the lower tier blueprint:
Players who purchase the "Buy Both" bundle of the Tier 15 version of the Mega Pack ($18.99 USD) will receive the lower tier blueprint for free automatically with the package. You must purchase the Mega Pack "Buy Both" bundle option ($18.99 USD) and not each portion separately to receive the blueprint.
Support for iOS 14 and below ends with this update
A reminder that support for iOS version 14 and below ends with this release. To continue playing, please update to iOS 15 or higher.
If you upgrade your iOS device to a new device that supports iOS 15+, you can easily transfer your progress and continue to play by simply signing into the same Apple ID linked to your game account.
If your device does not support iOS 15+, you can continue to play on another platform by ensuring your account is linked to Kabam Cross Connect and logging into the game using these credentials to recover your game progress. You can click here for a guide on how to do this.
- Jumanji: Welcome to the Jungle Collab!
- Jumanji Community Event
- Jumanji Login Calendar
- Jumanji Content Pass
- Seasonal Content
- Tamas Day Celebrations
- Major Changes
- Level Loop XP Curve
- New Merchant Level Loop
- Balance Changes
- Reduced Crafting Times
- Other Changes
- Minor Changes
- King Schedule
- Offer Updates
- Worker Discount Offer: The Bard
- New Currency Fountains
- Notable Bug Fixes
- Mega Pack Content Changes Based on Progression
- Support for iOS 14 and below ends with this update

